Warning, this game is nsfw 18+ only.
It features male gay characters and fetishes such as:
Muscle Growth, Macro, Hyper, Goo, Transformation, Corruption
Dawn of Corruption 0.6.5
Dawn of Corruption 0.6.4
Dawn of Corruption 0.6.3
Dawn of Corruption 0.6.2
Dawn of Corruption 0.6.1
Dawn of Corruption 0.6.5
New encounter in the Northern Barrens (over 5k words of new content):
-The Bind, a strange artifact possessed by a spirit, can now be discovered.
-Uses the new "Essence Surge" fight move
-Fighting him often enough can lead to a dominant or submissive path.
-Added small dialogue with Abel about the new encounter.
Added battle theme to combat encounters.
Added music to the Golden Bastion:
-The Golden Bastion theme adapts to the player's corruption (4 tiers)
Added "Collar of the Bind" Ability
Added "Cock Ring of the Bind" Ability
Visiting the imp is now done by accessing his encounter instead of from the village.
Optimizations of limbs/race code.
Fixed an issue where upgrading an old save would break some audio playbacks.
This version is NOT compatible with saves from 0.6.4 but you can now restart the game with your Essence, Achievements and Exp from older saves!
Dawn of Corruption 0.6.4
I got really deep into sound work for this version. Making it was a ton of fun <3
It's got crazy potential to elevate the game's scenes to another level, I'll keep improving on it as time goes on and see where it can go!
As voiced characters grow in size, their voice will deepen to reflect their growing bodies.
Considering all those variants, I generated over 150 sounds for those changing voices.
Give it a listen! <3
Huge thanks to Mithane ( https://www.furaffinity.net/user/mithane/ ) and Dandicoot ( https://www.furaffinity.net/user/dandicoot ) for voicing the player and the imp respectively.
Also thank you to AudioElk's ( https://www.furaffinity.net/user/deckardholiday/ ) sound assets that were used for both effects and a second voice for the player.
More voices and sounds will be added in the future, now that I have a good workflow for it. I will also add it to new scenes as they are made.
Cheers and thanks again for the support!
Release Notes 0.6.4:
Added voice acting to the player and the imp.
They all have 5 tiers of arousal sounds, based on the intensity of the scene.
Each of these sounds change depending on your muscle stat (4 tiers for the player, 3 for the imp).
This results to over 150 uniques sounds.
The player can choose between two voices in character creation.
Action sounds are also applied to certain scenes.
Sounds have been added to over 160 passages. This includes:
-Echo's merge scenes
-Imp's encounter scenes
-Imp's servant path
-Imp's master path
-Imp's invasion of Nyx's realm
-Torgar's encounter scenes
-Torgar's path of the embrace
-Torgar's redemption path
-Lakkos encounter scenes
-Incubus transformation scenes
Fixed the selection of scene variants that could ignore certain ranges of stats.
This version is NOT compatible with saves from 0.6.3 but you can now restart the game with your Essence, Achievements and Exp from older saves!
Dawn of Corruption 0.6.3
Added the "Path of Redemption" for Torgar's storyline. He can now be convinced to reject the Corruption invading his body.
Added Fight Move "Tonic of Stillness" (Turns Corruption into temporary strength.)
Added "Redemption" achievement (which unlocks "Tonic of Stillness" for the player)
Reworked Level up stat gain to be done automatically. (You gain stats from a set table that goes on infinitely.)
Tweaked ability select screen to show a lot more perks per screens.
Tweaked very high stat display to use thousands (k) and millions (m) for measurements.
Added "Master of the Barrens" Achievement (Accomplish 100 expeditions.)
Added "God Amongst Men" Achievement (Reach Level 50.)
Made all passage links slightly bigger. (Less misclicks!)
(Special Build) Add in the debug menu a way to shrink down to default height.
Deadly Aim now directly adds a percentage to crit chance instead of being a multiplier.
Fixed display error for Abomination's Corruption requirement.
Fixed weird decimals display on stats affected by stat multipliers.
Fixed "Sombreve's Whisper" removing the Corruption you were processing.
This version is NOT compatible with saves from 0.6.2 but you can now restart the game with your Essence, Achievements and Exp from older saves!
Dawn of Corruption 0.6.2
Reaching high Corruption will now make the Herald exile you until you process and lower your Corruption (or fight him)
Added optional fight with The Herald.
Added new hub area for exiles.
Tweaked Corruption to be accumulated and slowly processed every day instead of a static stat.
Changed Corruption tier values [0, 50, 200, 500, 1000] instead of [0, 25, 50, 75, 100]
Endings now allow you to change your name and/or race for the next playthrough.
Added "Herald's Devotion" Fight Move. (Unlockable by the player upon reaching the "Incomplete Memories" Ending)
Added "Memories of the Lost" Ending. (Overcome the Herald.)
Added "Incomplete Memories" Ending. (Reach the end of what's currently done for the main story path.)
Added "Resolute" Achievement. (Experience the Barrens without falling to its corruption.)
Added exile hub art (by Winty!)
Added Lost ascension art (by Voidlesky!)
Slight nerfs to early game size diff global perks since enemies have consistent ways to grow from the beggining.
"Incorruptible" Ability is now unlocked on level 4 (from 7).
"Incorruptible" Ability now grant half of its bonus if your Corruption is over 25.
Buffed starting Stamina and Stamina recovery.
Fixed display issues with Exp bar.
Fixed "Compare Sizes" menu to include all encountered characters.
Refactored how multiplicative modifier buffs are applied. (Fixes the negative stat issues.)
Fixed an issue where upgrading a save didn't carry over achievements until getting another ending.
This version is NOT compatible with saves from 0.6.1 but you can now restart the game with your Essence, Achievements and Exp from older saves!
Dawn of Corruption 0.6.1
Both imp paths (Dominant and submissive) can now be accessed either by winning or losing against him.
After reaching Apothus's Manor, you can now go to Kanathar (in his dominant path) and tell him about Nyx.
SPOILERS FOR THIS VERSION'S CONTENT
Kanathar will then invade the realm of Nyx once and take The Black Sun for himself.
Whether you win or lose against an empowered version of the imp determines the ending you'll get.
If you lose against him, Kanathar will empower his name, triggering a powerful transformation on himself once he learns his name in future playthroughs.
Added an easter egg if the player calls their character a certain name.
END OF SPOILERS
Added "Damnatory Knowledge" Achievement (Spread forbidden knowledge to your master.)
Added "Memories of Kanathar" Achievement (Allow Kanathar to ascend into a corrupted god.)
Added "Memories of Demonic Ascent" Achievement (Merge with Kanathar as he ascends into a corrupted god.)
Added "Word of Power" Achievement (Spread the name of a demon god.)
Achievements are now transferred when upgrading a save of an old version.
Added Autosave slot that triggers for every passed ingame day.
(Special Builds) Custom Races can now have custom starting values for each size stats.
Added Kanathar's corrupted ascension art (by Voidlesky!)
Fixed Faiths Reward's Stat Loss being triggered when losing corruption.
Fixed an issue where triggering an ending would reset your race to human.
Fixed alignement issue of size stats that were long enough to not fit in a single line.
This version is NOT compatible with saves from 0.6.0 but you can now restart the game with your Essence, Achievements and Exp from older saves!
Dawn of Corruption 0.6.0
Added Achievements system.
Every achievement will give a new ability in your next playthrough.
Added "Baptism In Corruption" Achievement (Make an opponent reach over 150 Corruption.)(suggested by Kiuh)
Added "Host of the Spawns" Achievement (Take in 5 spawns of Nyx.)(suggested by Pyro)
Added "Lord of the Spawns" Achievement (Take in 15 spawns of Nyx.)
Added "Might of Augwult" Achievement (Reach 200 Strength.)(suggested by Augwult)
Added "Off The Deep End" Achievement (Reach 200 Corruption.)
Added "Submissive Fighter" Achievement (Lose a battle to 5 different opponents.) (suggested by MoroccanWarrior)
All previous "Memories of ..." Abilities have been reworked into Achievements.
Added Wounded Lost as a tutorial battle with 3 unique fight moves and optional tutorials.
Tweaked the intro's writing to be closer in tone with the rest of the game.
Players will now start later in the intro after doing a newgame+
Added placeholder art in the northern barrens exploration menu.
Added borders to in-game CG Illustrations. (by Voidlesky!)
Added new Achievement menu icons (by Voidlesky!)
Tweaked UI for combat cards container window.
Added UI for the Link Value of cards (by Voidlesky!)
Added tooltips on hover to give info on every icon of the fight move cards.
You need need to have merge with Echo in order to get the "Vampiric Lust" ability
Fixed an issue where you would always top Torgar, even when choosing the bottom options.
Fixed an issue where Torgar's store could be closed before buying all moves.
Fixed the display of some ability modifiers.
Fixed "Faith's Reward" behaving strangely when gaining Corruption.
(Special Build) Fixed debug start for Nyx Parasite leading to a bad passage.
This version is NOT compatible with saves from 0.5.3 but you can now restart the game with your Essence and Exp from older saves!
Dawn of Corruption 0.5.3
Added the "Path of the Embrace" for Torgar's storyline where players can push him to embrace his ever increasing lust.
Added the "Torgar's Bond" ability which grants the player a portion of Torgar's Strength stat.
Torgar can now join the player's party.
Added "Select Teammate" menu to the village hub.
Added detailed descriptions of Corruption fight moves when they are used.
The UI now tracks Expeditions instead of days.
The Cycles UI now tracks the amount of newgame+
The "Verse" abilities have been reworked to represent distant stars that affect the world they shine on.
These perks now switch every day instead of every 30 days.
The order in which they appear is:
-"Power of the Golden Star" (Your strength is increased by 20%)
-"Tenacity of the Green Star" (Your stamina is increased by 20%)
-"Adaptation of the Blue Star" (All growth is increased by 20%)
-"Ferocity of the Red Star" (Your crit chance is increased by 20%)
Changed how Corruption tiers function. They are now separated into 5 tiers:
0 - 25 Uncorrupted
25 - 50 Minor Corruption
50 - 75 Major Corruption
75 - 200 Overwhelming Corruption
200+ Lord of Corruption
I'm experimenting with a new design for the progression of Corruption.
Basically, the idea is to have players be rewarded by choosing to go down the corruption route, while making it more challenging to sustain.
Achieving certain tiers of corruption rewards growth multiplier and arousal bonuses, but Corruption would gradually go down with every in-game day.
Reaching high Corruption tiers also makes you heal from Corruption at a slower rate.
This lets players experiment and dip into Corruption if they feel like it, while having the choice of letting it wither down until they become normal again.
It's also one of the steps to make growth feel more impactful, since growth on a normal human will be slower until they see what Corruption has to offer.
This also reflects how I see the Lost in the lore.
They have become beasts of lust and pleasure because they want to have their Corruption be at an all time high, while normal people getting tainted by Corruption would end up healing with time.
I'm not a fan of the idea that one touch of Corruption will set you in a dark path forever. The Lost always have a chance to go back, they just choose not to.
TLDR of that experiment:
-Corruption now goes down every day.
-Events in-game give more Corruption to compensate.
-Reaching 25, 50, 75, 100 and 200 Corruption now grants abilities that affect growth multipliers and arousal.
-Initial growth multipliers are lower to compensate.
This makes me excited to have the game change more when Corruption is very high, since it needs to be actively chased to trigger
This version is NOT compatible with saves from 0.5.2 but you can now restart the game with your Essence and Exp from older saves!
Dawn of Corruption 0.5.2
Added Torgar of the Shattered Peak as a new encounter.
Features unique art by Voidlesky that shift based on his changes (4 bodies, 7 emotes, 6 cocks)
Torgar can sell you new techniques that you can use in battle.
He can also give you the "Empowered Drink" ability if you lose to him early on.
The game tracks what choices you make in his encounter to lead into one of 3 paths that will be expanded on next version.
Added menu to choose which enemy to encounter after meeting them the first time.
Added sound UI (currently unused)
Added "Empowering Drink" Ability
Added Half-Orc race (can be used by the player)
Fixed Stat window collumn being misaligned on some devices
Fixed stats sometimes displaying unnecessary decimals
Fixed the imp using the player's limb descriptors when using sigils
Fixed an issue where some stat changes that happened before a fight were not being applied correctly
This version is NOT compatible with saves from 0.5.1 but you can now restart the game with your Essence and Exp from older saves!
Dawn of Corruption 0.5.1
After the imp joins you in your adventures, you can go meet with him from the village menu.
Added Inspect teammate option in combat.
Added option to change when your teammate attack in the turn.
Added option to spar with the imp after he joins you.
Added new passage for exploring the northern barrens when over 50ft tall.
Added new passage for exploring the easter barrens when over 200ft tall.
Added new encounter intro passage for when the imp grows absolutely massive.
Added option to grow the imp and increase his stats after he joins you, with branching depending on how big the imp is and the difference between his size and yours.
Moved "Change Fight Moveset" to the Golden Bastion main menu instead of your home.
Deadly Aim now grants 7% crit chance for no stamina cost. (from 20% crit chance for 5% stamina cost)
Added alternate art (by Voidlesky!) for the imp's emote when he reaches over 100 corruption.
Fixed broken passage transitions in Jorm dialogue.
Fixed broken passage in slime encounter
Fixed an issue where "Strength of the Sixth Verse" could give negative strength.
This version is compatible with saves from 0.5.0!
Dawn of Corruption 0.5.0
The imp will now join you in combat after making him pledge allegiance to you.
Added 6 height tiers as global ability for all characters.
Leveling up stats now applies different values per stat:
Added art (by Voidlesky!) for imp with 3 body size, 6 cock size, 3 expressions and cum variants for all of them.
Added art display with appropriate emote for every branch of the imp's encounter.
Added PridefulAscent fight move for the imp that makes him grow in combat.
This version is compatible with saves from 0.4.9!